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Laughing Dog is a simple to use, component based 2D framework for XNA game development. At present it is very early in development and as such is full of incomplete and missing features but don't let that be a reason to avoid the project. If you see something missing please help.

It is primarily being developed as the engine that will power a non-games related project by MonkeyDead Studios so will be actively developed for that and we decided that it might be beneficial for both us and the XNA community at large to release it as an open-source project.

Last edited Mar 27, 2010 at 3:33 AM by MonkeyDeadStudios, version 7